Do you want
to travel to the Middle Ages, discover the mystery of the Strasbourg cathedral
and its builders, then put yourself in the shoes of the modern architects and
build the second tower?
This
transmedia project is developed on 4 platforms: 3D film, a web-documentary, a
mobile app and a media library.
3D film,
directed by Marc Jampolsky and produced by SEPPIA, reveals the
secrets of the cathedral and its master builders.
|
"Tower Buider" web-documentary |
"Tower
Builder" a web-documentary "built up like a video game" ,
immerses you in today’s world and challenges you: could you build the second
tower?
You get to meet experts, have
access to various documents including the archives of the Museum Oeuvre
Notre-Dame and unveil additional components to build your tower.
Mobile app is an interactive tour guide that offers you an exceptional visit of the cathedral.
Moreover, mini-games are integrated into the app and if you solve tasks -you unblock more components for the web-documentary.
I'd like to
know more about this project, so I interviewed Edouard Gasnier, Associate Executive
Director of Bigger Than Fiction.
|
Edouard Gasnier, Bigger Than Fiction |
Interview with Edouard Gasnier, Associate Executive Director of Bigger Than Fiction.
Excerpts:
Could
you describe in few words the project "The Builders' challenge"?
"The
Builders' challenge" is a transmedia project about the Strasburg cathedral
in France, which was built through centuries. 3D movie was broadcast on ARTE on
December 2012. The project consists of 3 additional media platforms: a
docu-game, a mobile app and a media library.
The
transmedia part was conceived by Julian Aubert and developed by Bigger than
Fiction. Did you integrate the
transmedia part from the beginning of the project?
Not
exactly. The project began with the 3D movie, produced by the Strasbourg
producer SEPPIA.
After
working one year on the movie, SEPPIA and ARTE wanted to extend the project to
transmedia. This is the reason why they
came to us, Bigger than Fiction, to discussed the transmedia design and the “story
architecture” of the whole project.
How
much time did it take to conceive the transmedia part?
We began in
July 2012 and we finished in December 2012, so it took us about six months. It
was very quick and required a lot of work.
|
Mobile App |
You
use QR codes and NFC codes technology on
mobile phone application. Could you describe
this application in details?
The
application is a tour guide that helps to visit the Cathedral in Strasbourg and
uses some content from the TV documentary. You can download the application
thanks to NFC in the Cathedral or in the Tourist office of
Strasbourg. You can have access to the content inside the Cathedral in
Strasbourg, and in the Museum of the Notre Dame.
We wanted
to use this technology in order to improve the way people visit the cathedral.
Of course the application is free.
Did your game "Tower builder"
attracted mainly architects or broader
audience?
The
"Tower builder" is a videogame inside the web documentary. It is
aimed at a very large audience although our targets were mainly people from
Strasbourg and the Alsace region.
Other
targets: people who are interested in history, property, technology, e-tourism
and serious games. We targeted a lot of communities on the web.
|
Tower Builder |
You
organized a competition to design the best second tower. How many projects did
you receive?
In March
2013 we had received about 1 400 towers, that is in 3 month time.
What
was the prize to win?
Samsung
Galaxy mobile phones (thanks to Orange) and a weekend in Strasbourg (thanks to
the Tourist office in Strasbourg).
Could
you give me some more statistics about this project?
The movie
itself was a second best audience broadcast on ARTE on Saturday evening: 1,4
million viewers. The DVD was sold out already by December 2012. Our blog
registered 78 000 views- the third most
seen blog on the Arte platform. Web-documentary even today attracts around 3500 unique
views per month. Very good numbers.
3D
movie is a very expensive production, so is the development of the transmedia
part. What was your business model?
Strasbourg
producer SEPPIA obtained funds from the local institutions (city of Strasbourg,
Alsace region) as well as from Germany, because "The Builders Challenge"
works on both sides of the boarder (French and German). ARTE funded too.
During the
press conference, Cedric Bonin, head of SEPPIA, gave these numbers: budget of 1
M euros for the movie and 300 000 euros for the development of other devices
(web-documentary, blog, mobile app, website, community management).
How do you feel after 6 months work?
We are glad
because this project was successful. Arte is also very satisfied.
Moreover,
the institutions from Strasbourg will give a second life to this project,
because in two years there the cathedral will be 1000 year old. To them, our
content is very good and they want to explore it and use it more and more.
What
are your next plans?
A serious
game is planed for the end of this year/beginning of the next year. We have a
lot of development to do around the celebration of the 1000 years of the
Cathedral. The movie will be broadcast once again on France 3 (FTV), and aired
on the big screen the front of Cathedral during the summer together with light
show.
We will
take this project to a lot of contests and festivals in a category of gamified
project, web documentary and transmedia.
Edouard Gasnier is associate
executive director of Bigger Than Fiction. He was previously Community Manager,
specialized in video games, and worked for Microsoft Xbox and Sony Playstation,
but also high-tech brands and web services. He is now managing the relationship
with communities in various transmedia project, which means that you
may have a nice chat with him about webcomics,
Alternate Reality Games, or TV shows.